
The Karmic Scale
Note: The web version is the Postjam V2 version which has several bug fixes and balance changes. If you find the game too hard, Easier difficulty on Postjam V2 is highly recommended.
Marisa has vanished into a mysterious dungeon, and it's up to you, Reimu, to find her. But something is wrong, every choice, every item collected, shifts the Karmic Scale towards Good or Evil, altering the ending of the game.
(Heavily) Inspired by The Binding of Isaac, in this Touhou-themed roguelike you will have to survive randomly generated floors, battle bosses, and uncover powerful but risky items. Over 35+ items affect your stats, change how you attack, or summon orbiting Fumo companions, each with their own quirks. But tip the Scale too far, and the outcome may not be what you hoped for...
With 6 bosses, a f inal battle, some... variety, every run is different (enough). Can you truly save Marisa, or will you become something else?
(Created for the Touhou 15th Game Jam – Theme: Scale)
Special thanks to playtesters:
- Appje
- Mody
Updated | 16 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Tim_M |
Genre | Action |
Made with | Unity |
Tags | 2D, Bullet Hell, Multiple Endings, My First Game Jam, Pixel Art, Roguelike, Singleplayer, Touhou, Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Comments
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Very epic